# quickTuts #

qtm0001 - Learn bump mapping basics. We will explore and bump2d and bump3d nodes.
qtm0002 - Learn how to use provide3dinfo attribute of bump2d node.It is used to bump map layered textures.
qtm0003 – Learn how to stack or cascade multiple bump nodes.
qtm0004 – Create mental ray bump network.
qtm0005 – Learn how to simplify the mental ray bump network using mib_bump_map2 node.

# M004 – Creating computer mouse rig in Maya #

Computer Mouse Rig Computer Mouse Rig
In this tutorial we will look at the technique of creating a computer mouse rig. We will walk you through the process of creating bones, ik handles, rig controls and finally painting weights.We will also teach you some cool MEL scripts that you can use in your rigging process. Lets get started.

# M0003 – How to attach multiple bump nodes to an object in Maya?

Multiple Bumps Hypershade Network

In this tutorial we will describe any easy method to apply multiple bumps on a surface.

# M002 – Creating Realistic Light Lamp

Candles Flame Final Output Hypershade Network
In this tutorial we will walk you through the process of creating believable Lamplight using Maya. To give lamp realistic effect we just can’t put a single point light in the middle but we have to use multiple lights with different settings to produce the result we are looking for.

# M001 – Creating Realistic Candle Flames

Candle Flames Candle Flames Shader
Making believable candle flames is like a challenge for Maya rookies. In this tutorial we will walk you through the process of creating realistic looking candle flames. Here we will use multiple point lights that will simulate the candle flames. We will also play with shaders to get nice effect.

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